[english - deutsch unten] Fallout Enclave X-01 Power Armor Re-design. Done for a client who was aiming for a series over time, showing a progression of engineers from the D.C. Wasteland on a more mecha-styled side. I had no idea about that from the job offer, and it was quite the challenge, since mecha isn't exactly my forte ;) But I learned a bit, and appreaciate the Power Armor even more. Although I was personally always partial to the Outcast Power Armor. [deutsch] Ein Redesign der Power-Armor-Rüstung aus Fallout. Der Kunde wollte eine zeitliche Entwicklung zeigen, wie Ödland-Ingenieure die Rüstung mit mehr Mecha-Flair weiter entwickeln würden. Das hatte ich aus der Jobanzeige nicht geahnt und so war es eine ziemliche Herausforderung, weil Mechas eigentlich nicht gerade mein Ding sind ;) Aber die Arbeit daran war cool, und ich schätze die Rüstung jetzt noch mehr; obwohl ich immer eine Vorliebe für die Rüstung der Ausgestoßenen hatte (und vermutlich habe ich alle Namen gr...
The first image I created for Sons of the Singularity, a publisher of roleplaying games largely with Cthulhu and Lovecraftian content, and published with the gumshoe system for detective games, was actually in 2018. Since then I have steadily worked with them on several books on extraordinary images with art deco style or strongly limited palettes, even was tasked with a cover once.
The character portraits I did at HeinzCon. Most of them were photographed, under less-than-ideal conditions (playing havoc especially with the oil pastels I used on the fiery one), which meant I had to fiddle a lot with them, but I do believe this is close to what they look like. Still missing from these are a pirate and a spearfighter. I am suprisingly comfortable with people watching me draw (characters, in charcoal, when I've had time to prepare. That's a lot of conditions ;)).
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